Writer’s Note: This was written the week of 9/11/16. At this point the game was still in its Early Access format. Because of this, information below may or may not remain relevant in the future. Saw blades, large cylindrical grinders, Pumpkins and Lasers. These may sound like standard sci-fi and horror film props, but would you be surprised to find them in a racing title? In this GFA review, I present Refract Studio’s Distance. A Survival Racer. One that pits you against the hazards of the track in addition to the traditional clock. There are no laps, nor items. It’s you, and the track. The aforementioned hazards are all standard obstacles that will stand in your way, minus Pumpkins. They’re ready to slice, dice and completely destroy your car. However, you have the advantage of a rocket-boosting-self-repairing car. That last part can only be done at specific Checkpoint/regeneration rings however. …
The Good, the Fad and the Ugly: Distance
