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GFA: Fight Songs: The Music of Team Fortress 2

Rating: 8/10. A Must-buy for any diehard fan of Team Fortress 2. Category: Fad. This Item will pass into obscurity in time. Music is bad. You have a better chance of dying in a blimp accident than of buying a good record. So congratulations, little boy or girl, because you’ve somehow defied the odds. The album you hold in your hands contains the world’s only good music – all the best notes, in the best keys, in the best order, orchestrated specifically for you and your best buddies to hold in each other’s guts by. And there are no lyrics, so there’s nothing to compete with whatever words you choose to scream at the sky while enjoying the smooth sounds of Team Fortress 2. ~RED Distribution Co. Never change, Valve Writers, Never Change. Fight Songs: The Music of Team Fortress 2 is the near decade-in-the-making soundtrack for, well, Team Fortress …

GFA: Cave Story

There’s a story. You’re in a cave. That’s the game. It’s good. I rate it 8/8. Ian Kim, We’re done here. …? Oh, you wanted my usual review size. Well then: Cave Story, released in 2004 as a freeware PC title. All developed by one man. It’s a 2-D shooter platformer in which you’re quickly dropped into Mimiga Village, populated by the rabbit-like Mimiga. Apparently, someone known only as “The Doctor” (who has no ties to the Time Lord, mind you) has been kidnapping Mimiga left and right for unknown reasons. Our amnesiac protagonist seems to be the only one with a chance at ending this. I can’t continue without spoiling anything. Do yourself a favor and Do. Not. Look. Up. The. Plotline. However, I will say it does have multiple endings depending on your actions. The freeware version originally only shipped in Japanese. There was a translation patch made, …

The Good, the Fad and the Ugly: Distance

Writer’s Note: This was written the week of 9/11/16. At this point the game was still in its Early Access format. Because of this, information below may or may not remain relevant in the future. Saw blades, large cylindrical grinders, Pumpkins and Lasers. These may sound like standard sci-fi and horror film props, but would you be surprised to find them in a racing title? In this GFA review, I present Refract Studio’s Distance. A Survival Racer. One that pits you against the hazards of the track in addition to the traditional clock. There are no laps, nor items. It’s you, and the track. The aforementioned hazards are all standard obstacles that will stand in your way, minus Pumpkins. They’re ready to slice, dice and completely destroy your car. However, you have the advantage of a rocket-boosting-self-repairing car. That last part can only be done at specific Checkpoint/regeneration rings however. …

The Good, the Fad and the Ugly: GALAK-Z

Feel free to leave feedback and questions below! I’ve found myself playing roguelikes quite a bit lately. Namely Crypt of the Necrodancer, But, I want to talk about a different one today. GALAK-Z. Think a modern version of Atari’s classic Asteroids but with AI controlled enemies, voice acting and all wrapped up into a set of fictional 80’s/90’s action anime VHS tapes. It’s definitely something you don’t see every day, and that’s why it caught my attention when I saw it in a gaming magazine years ago. After reading that article, I figured it’d be a nice game to try out at some point. And years later, I got a copy of it for free through Reddit user munki17. Thanks again! So, now that I’ve played it for over 10 hours, is it Good, a Fad or just plain Ugly? I’ll be straightforward and say some aspects of this game …